Dig Dig Dig
WASD or arrow keys are the movement/dig controls. You dig the tile you keep pressing towards. So, if you want to dig downwards, press S or down arrow key (start digging through yellow stripes in the beginning). Goal of the game is to dig down, so updates are balanced around prioritizing digging down. You can use E to interact with statue (upgrades), minecart (selling ores and gems). Game has two gameplay sequences. Once you upgrade everything in the first sequence, the next sequence unlocks. There is a third sequence, but it is an end-game sequence, since it is when I got burned out from this.
Written using Rust + macroquad without any engine.
| Status | Released |
| Platforms | HTML5 |
| Author | Bora |
| Made with | Aseprite, Audacity, Rust |
| Tags | 2D, Pixel Art, Procedural Generation |
| Code license | MIT License |
| Asset license | Creative Commons Zero v1.0 Universal |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | GitHub |
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